
Added highlight color picker (defaults to black).Added ability to darken blocks rather than highlight them (Invert Highlight, defaults to false).Thanks to kybagames and shadowdragonborn for the suggestions! Let me know who to thank, and I'll add thanks/credit/attribution.
#TERRARIA MAP VIEWER PATCH#
CodePlex sent me the patch file, but not your username. Thanks to whoever submitted the patch for cloud saved world support. Added Esc shortcut key to close the tile selection and set editor windows.Added the ability to search the list by type (tile, item, wall) and parent tile type (gems, lights, etc).Improved the appearance of the labels for tiles, items, and walls in the list.Added/improved status messages while reading, drawing, highlighting, and searching the map.Zoom toolbar buttons are now enabled while the map loads, highlights, etc.



Added ability to specify multiple tiles and/or items on the command line.Added cloud icons to File->Open World menu.Added player selector, options for 'no spoilers', 'all spoilers', or just what the player has seen in game.Added instructional text to reduce confusion caused by "spoiler" features 43179.Display the number of highlighted tiles after loading a new world.Added to the status bar, and added File->Export to save highlighted tile positions to a file 43183. Ende der Stapelüberwachung vom vorhergehenden Ort, an dem die Ausnahme ausgelöst wurde -īei .Throw()īei .HandleNonSuccessAndDebuggerNotification(Task task)īei .GetResult()īei _24.MoveNext() in C:\Users\Jason\source\terramap\windows\TerraMap\:Zeile 308.īei _23.MoveNext() in C:\Users\Jason\source\terramap\windows\TerraMap\:Zeile 275.īei _61.MoveNext() in C:\Users\Jason\source\terramap\windows\TerraMap\:Zeile 1266.īei .InternalRealCall(Delegate callback, Object args, Int32 numArgs)īei .New: TerraMap Online, a cross-platform Terraria map viewer web application (in development, not yet feature-complete). Expected: 2802 Actual: 1526īei 2(BinaryReader reader) in C:\Users\Jason\source\terramap\windows\Data\World.cs:Zeile 460.īei (String filename) in C:\Users\Jason\source\terramap\windows\Data\World.cs:Zeile 435.īei _Displa圜lass378_0.b_0() in C:\Users\Jason\source\terramap\windows\Data\World.cs:Zeile 397.īei .Execute() System.Exception: World file tiles list start is not where it's expected to be.

When I try to view a mod-world on the downloaded version, I get the error "World file tiles list start is not where it's expected to be.
